
The idea behind these nerfs is to lower her overall versatility, which will force players to make more strategic use of her Gemini Replicator.
Iana has the second-highest presence amongst Attackers, and Ubisoft says that "similar to Ace and Sledge who are receiving nerfs to bring their presence, versatility and fragging potential in line with other Attackers, Iana is also receiving some tweaks to her kit." "This should encourage more active play in the field, especially when he previously had less ammo when compared to other DMRs." Glaz is one of the weakest operators based on the Balancing Matrix which Ubisoft uses for balancing, and devs think that increasing his DMR's mag size would be a step in the right direction to help him become stronger.
Increased OTS-03 magazine size to 15 bullets (from 10). This is expected to make Fuze a strong counter for heavy utility strategies thanks to his increased effectiveness against the bulletproof utility," Ubisoft explains the rework. "Now that they're no longer restricted to soft walls, Fuze's Cluster Charges will be useful in a much wider range of scenarios. Added SFX for Cluster Charge triggering on reinforced surfacesįuze's Cluster Charges are receiving a significant rework in order to make them more understandable in terms of what they do and how they function, and the devs hope that this will make Fuze more popular in the meta. Added VFX for Cluster Charge triggering on soft walls and reinforced surfaces. Added gadget light to signify a phase of activation. The extension tube is now vulnerable to damage. Charges take longer (3s) to pass through reinforcements. Can be deployed on reinforced surfaces and Mira's Black Mirror. "Whereas Iana is an intel gatherer with Frags and the GONNE-6, we wanted to extend this to an operator in the healer/support role, making Finka the clear choice." "By replacing her Hard Breach Charge with Frags, the intention is to approach her in a way that's similar to Iana," Ubisoft explains.